Fixed follower trying to mount player's horse after dismount. Make sure your game is up to date and SKSE script files installed correctly (PEX script files are inside .DataScripts folder in the SKSE archive). Mounted interaction with people and corpses. Item recovery will not work on summoned horses anymore. RANT: Why do people downvote any post that requires help How the Penis Mod is Ruining your Modding Experience [Not (Mod Release) Read the Room - Immersive and Animated FSMP - Faster HDT-SMP Update - MultiThreading and WIND! This should prevent some people from being stuck after using the config due to script lag. Suggestion: Nexus should include a warning button for Sound Record Distributor - An SKSE framework which allows [Discussion] I made an SKSE plugin. Alternative vanilla variant of this version is available for download. Convenient Horses not showing in MCM - posted in Skyrim Mod Troubleshooting: Ive ovbiously ballsed something up along the way but a few days ago NMM uninstalled all of my mods on start up and I had to reinstall them all again - fine, a bit of a pain in the bum but I got it done and started playing. Horse armor is no longer applied by changing horse race which removes all compatibility issues with custom horse outfit mods. Player can quickly swap between stabled horses. Mounted herb gathering optimized. Horse training experience gains from riding increased by roughly 60%. Horse can be called and ridden in Solstheim (it is your responsibility not to leave horses in Solstheim, Soul Cairn, Blackreach or near fort Dawnguard as horses cannot pass through zoning points by themselves). mine an ore deposit). Removed manual mode toggle. Horse can now lose one training level per its level allowing new attribute to be trained. Implemented a total speed control in CH v6.0.3, so no one should notice this problem anymore. Fixed bug with fast combat dismounting if staff was equipped in the right hand. Once deployed it will provide with additional 10000 carry weight for 5 minutes and one kit is destroyed in the process. Filter conditions include following categories: ingredients, animal hides, ores and ingots, ligts and torches, food and drinks, potions, poisons, books (with min gold value), spell tomes (all or unknown only), recipes, scrolls, soul gems, precious gems, keys, ammo and equipment (all-in-one: clothing, armor, weapons and jewelry). This should help people with poor script latencies hunt down the problematic mods or game events. Use single TAB character to separate translations from keywords. Tweaked horse follow minimum and maximum distance. Some of tack is already present in the vanilla game, though not interchangeable between horses. For Technicolor Alchemy and/or More Growable Plants SE patches, Require verision v7.0.1 (The newest update), Requer Convenient Horses e seus requisitos. i use both and it does nothing to lucien, no horse option. Contents 1 Features 1.1 Followers' Horses 1.2 Horse Armor 1.3 Horse Charge All other horses in Skyrim don't have this problem and do the animation with the sound effect properly. Remote will instantly open inventory regardless of distance. These changes also prevent horse death when health bonus ability is dispelled on unload (e.g. While their concerns are logical they were always wrong to come here and it was always another mod causing the problem. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. Make sure that you properly remove any previous versions of this mod by stopping the quest via console and making a clean save (see troubleshooting). Added new hand-picked locations from Dragonborn DLC to allow horse smart follow behavior in Solstheim. Horse speed gain from the Speed attribute increased from 5% to 6.66% per level. Though he arrives in Skyrim as a cowardly scholar, he'll gradually gain strength and confidence by . Fixed a bug where config menu would never display and character become permanently stuck if auto run was active. The horses have an inventory as well. (Bonestrewn Crest in the geyser field is a good choice since you will have lots of room to maneuver your horse). Fixed a bug where using fast dismount with weapons drawn would remove weapon from hand if mounted combat camera was reset due to game bug when followers mount their horses or sheathe weapons while riding. All expansion resources are now gathered via script and injected into CH on each game load. I mean, it is a daedra. That is pretty much it. Horse Call black screen fade is now available again and can be turned on in config, due to popular request. Increased compatibility with two custom follower mods. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Horse Call black screen fade can now be turned off. This may take quite some time, and to speed up the process, it can be useful to wait an hour. If everything works fine then you know it was the problem with a dirty save. The Elder Scrolls V: Skyrim Special Edition > General Discussions > Topic Details. New SkyUI mod configuration integration. I did so and went back to breezehome to get some armor from lydia and I found that I couldnt get her to be a follower and the same was the case for hoth later. Added factions from Falskaar and Wyrmstooth mods. Removed dynamic mane behavior and not using custom horse mesh anymore because it has been fixed officially. New feature for quick inventory transfer of common crafting materials (requires SKSE and BoundKey mode). Both Dawnguard and Vanilla users can now enjoy new features. Valfar 1.4+ will now ride a horse (remove CH Valfar patch if installed). Custom horse models will need same integration or mane will be visible when armor is on. Which Inigo and Lydia quickly cut him down for. Anyway. After i find out he gave the murderous daedric automaton a body for him to use as an assistant (stupid dumzbthar). Press question mark to learn the rest of the keyboard shortcuts. Nordic horse armor now use correct cubemap texture. next lucien update will include horse so you'll just needs to be patient :) some follower overhaul mods can give him a horse too, one i've tried is followerlivepackage and it works all right, though i don't use that save . This feature is not optional so if you don't want to use it simply don't craft any kits or don't carry them with you. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets, Convenient Horses - Simplified and Traditional Chinese Translation, Convenient Horses - Turkish Translate (7.1.0 Version), Convenient Horses - Traduzione Italiana V.7.1.0, Convenient Horses - German Translation 7.1, Convenient Horses Spanish by xlwarrior (v7.1 2022), Convenient Horses - Traditional Chinese Translation. New horse speed control system which potentially fixes fast horse bug. Improved mounted combat camera fix timings. You can talk to any follower and it will apply to all followers. Improved compatibility by totally removing pre-defined faction relations. Fixed a bug where installing the mod for the first time would not start the quest but would start running the scripts. Disable/Uninstall the mod in mod manager. Explosion will leave flame on the ground at the place of explosion that will deal damage to enemies who pass through it. They will now defend them. Horse hp/stamina gain from the Endurance attribute increased from 40/10 to 120/30 per level. Only way to find out is to disable all other mods and then enable half by half until you pinpoint the source of the problem. Removed compass and map horse tracking feature because it is now obsolete when horse call is available. Fixed bug with advanced auto loot marking items as stolen. Bug is caused when followers mount the horse or sheathe weapons after mounted combat. Must be loaded after SkyTEST-RealisticAnimals&Predators.esp if you want dynamic mane on SkyTEST's wild horses. Removed auto horse inventory recovery on horse death. Materials are broken into three categories, each for corresponding profession: Alchemy, Blacksmithing and Enchanting. Easy configuration via menu buttons and easy key customization. Fixes and tweaks of all horse armor meshes. I actually just did that quest so he has his daedric horse today. Lucien is a fully voiced Imperial follower with over 5000 lines of immersive, lore-friendly dialogue. Armored horse mane now use vanilla normal map texture in order to save mere 300K of video memory. Fixed both Dark Brotherhood Initiates not going to buy the horse and being stuck when paid. Suggestion: Nexus should include a warning button for Sound Record Distributor - An SKSE framework which allows [Discussion] I made an SKSE plugin. Mounted combat horse charge with customizable physics. Configuration power is now hidden by default. Fixed bug where learn whistle dialogue would not show if horse tracking has been disabled in config. You can now set auto loot mode to basic (the old way of opening inventory contents each time enemy dies) or advanced (use of filter conditions to perform automatic looting without interrupting the gameplay). Your horse will no longer ignore combat if attacked by someone who is not affected by faction changes and will either fight back or flee but will still ignore friendly hits. Old configuration power can be hidden through MCM. Each time horse needs to be spawned or teleported followers will use a horse call. Main reason behind making this is to supplement new quick inventory transfer feature to prevent being slowed down when large amount of materials is transfered to player's inventory and allow normal movement between crafting stations. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Followers will no longer try to engage flying targets in mounted combat. Added additional safety checks to fast combat dismounting to prevent possible animation behavior problems. Multi-follower mod users are not aware of this issue because these mods already disable synchronized weapon draw. Added 4th preset for follower's horse call distance. Increase if hit is never occuring or is being delayed. Make sure you DO NOT do this while factions are being updated or any other mod actions are in the process. Mounted conversations and harvesting radius can be tweaked via new CHRadius variable. Some mods that add content to. They can now run even further instead of using horse call. Will CH allow him to ride a horse? Stored apparel should no longer disappear from horse inventory. Fixed a bug where multi tap controls would stop working if horse died or loaded a mod without an owned horse. Added new feature - Mounted Conversations. Followers will be forced to dismount if they were dismissed or told to wait while riding and will no longer be stuck on the horse. It has no maximum limit, but that can be changed in the configuration menu as well. Removed Disabled control mode. She will ride the Alsvid, the unique bone mount. New dialogue will only appear when in rideable zones and when player is on foot. Script will attempt to fix mounted combat horse camera position by fast re-drawing the weapon on player. Even though they are not the same meshes they share the same file path and names so it is possible to easily replace them with meshes from original mod. New option: Dynamic Speed. Intro quest is easier to start and can be skipped. Angular and positional validity checks are also being made at the beggining of hit event and they too take some computational time so if you reduce precognition time bellow certain threshold (e.g. This option can also be configured in the menu, and sets the horse to follow the Dragonborn. Step 1 - Kill an Elk. The Elder Scrolls Mods Wiki is a FANDOM Games Community. The horse armor individual for each follower can be configured through dialogue options. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Once this horn is in the inventory, it cannot be removed and a power is added. Press J to jump to the feed. This feature will prevent followers from dismounting when player wants to dismount temporarily to interact with the nearby environment (e.g. Selective horse invulnerability and health/stamina/speed bonuses. Is anyone else finding how the horse follows you everywhere completely infuriating? Non-combat fast dismount now use jump animation. Copyright 2022 Robin Scott. Local blocks access if not near the horse. Due to this change everyone who update CH to v4.9 will have their faction relations updated to friendly. I just installed Inigo and Hoth. Custom voiced female companions mods that don't make they (Mod Update) Eating Animations and Sounds SE just got a A mod that makes Ulfr the Blind call for help if you're Press J to jump to the feed. You can use Lucien's dialogue options to get Clive to stop following. Patch for this awesome mod and the beautiful Ancient Dwemer Metal mod. when player enters unrideable worldspace) and horse was wounded for more than its base health at that moment. You can use Luciens dialogue options to get Clive to stop following. All horses have the same speed, stamina, and health, varying only in color. Fixed nordic horse armor not displaying game shaders on fur parts. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Mystikhybrid - Gabriel Gullbergh as author of Horse Armors of Skyrim. Items were never stored on the horse anyway so ride a new horse to allow access or manually recover items via config. You're not the only one that doesn't like Clive always following. Might affect mods that rely on game's horse tracking system. Fixed bug with unbound keys triggering related functions. Improved horse AI response times when detecting player sneaking status and location changes by incorporating everything in a single package. Follower riding invulnerability can now be toggled separatelly. Follower behavior overhauled. New global variable CHForceMultiTap (set to 1 to force multi-tap mode). Auto loot will now work properly if enemies were killed by followers and the Alsvid's explosion. The color of a follower's horse can be chosen each individually by talking to them, or they all can be set to a uniform color via the configuration menu (PC). Log in to view your list of favourite games. If enabled followers will always ride regardless of player. Lachance arrived in Bravil too late. Three new encumbrance options have been implemented. He's a scholar and can be . Save the game to a new slot. Buy Horsecaller's Horn from any stable master for 500 gold. Fixed AFT naked follower bug on mounted combat weapon unequip. No more useless features and spaghetti code. Before attempting to dismount themselves, followers will wait for player to move away specific distance from the own dismount point or set amount of time has passed. It can suspend whistle learning quest and grant horse whistle power but will do nothing if learning quest has already been completed. Dynamic horse mane. A handful of these also work for the special edition. Thats literally the only problem with it. The Unicorn: Unique horse with a white body, blonde mane, and a horn on its head. Log in to view your list of favourite games. Horses will no longer follow to Castle Volkihar if using Smart follow mode. You can now toggle horse friendly behavior in game via global variable CHFriendlyFactions and script will automatically update all faction relations. There are only two options: In combination with the faction relations and the smart horse follow, these options can have a different impact on the combat behavior of the horse. New feature: Latency Test. Horse equipment (new saddles and horse armor for both player and followers). Followers' horses will no longer escort if follower is waiting or relaxing, will wait instead. Fixed bug where companion Valfar would not get into a delta formation after using horse call. And maybe he gets a spell to summon it? Open console and type (StopQuest CH) to release all running scripts. Bound Key mode extended features: separate controls for each feature, horse inventory easy access, fast dismount on demand, improved herb detection logic, distant horse follow mode toggle. Added support for new rideable zones: Blackreach, Soul Cairn and Dayspring Canyon. Step 6 - Kill a Dragon. Here's what I learned. Weight painting from scratch on all horse armors to remove clipping and streching - armor plates should now be rigid and will not deform while horse is moving. Removed Blackreach from Smart follow mode location filters because it is considered as rideable zone in Dawnguard. The same goes for looting dead bodies that are around the horse, but there is also an automatic loot function for dead bodies, which opens up their inventory upon killing them. Convenient Horses is a mod created for The Elder Scrolls V: Skyrim by the author mitchalek and adds a number of new features to the horses of Skyrim, all of which are activated, deactivated and changed via an in-game mod configuration page. Config menu now runs in one event procedure instead of two. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. If you were affected by this bug and need to clear inventory from non-playable items then see troubleshooting. Our first stop is the stables, where we'll be purchasing a lifelong traveling companion. Added horse charge collision checks on Z axis. Added horse inventory recovery option in configuration menu. The powerful open-source mod manager from Nexus Mods. When my or my follower's horse initiates the pawing-on-the-ground animation, the sound effect goes off but the animation doesn't. The horses keeping doing their idle animation. Horse encumbrance system and mobile storage. New animation behaviors are integrated with Horse.nif and Shadowmere.nif which allows mane toggle via script. Bound Key horse inventory easy access will now always instantly open instead of holding the key for teleport to the horse. Do not enter the menu or open console during the local test or you will get bad results. There are three options to this: The vanilla horses in Skyrim will stay put wherever they are left, normally, but now there is an option to have the horse follow. The powerful open-source mod manager from Nexus Mods. Dialogue will not appear if follower is dismounted or in combat. The. Powered by SKSE. Horses are usually non-aggressive and will often flee when dismounted in combat situations. Conflicts with mods that use Variable01 actor value on followers, which is used by CH to store horse skin and armor selection. Requirements - Skyrim v1.9.32.0+ and optional SKSE v1.6.15+. Stabled horses will retain the equipment when not in use. :), Convenient Horses and Amazing Follower Tweaks Conflict. Using Horse Call should now properly move horse near player before mounting. Some assets in this file belong to other authors. Another feature is mounted combat for followers. Unless the mod author says so, I think it should be fine. The easiest way to get a horse in Skyrim is to purchase one from a stable. Gameplay test will run until you enter the config menu again and will print latency notification every few seconds. Added mounted harvesting support for harvestables from Soul Cairn. Lucien meets the Dread Father. You can also activate follower's horse to talk to the mounted follower, which is useful in case of misplacement. Would you be able to make it so that the horse doesnt follow you into cities? This option can also be fully customized via the configuration menu. Does not work with custom carriable lights. This should prevent outfit removal of cart horses or other custom race mounts. Ancient Dwemer Metal - My patches for SMIM Dawnguard Dragonborn, Convenient Horses Extended Compatibility Patch, Convenient Horses Removed Horn and Horse Jump Animations. Messages will still appear if mode has been changed. New feature: Mounted Combat For Followers! Removed load message toggle and no messages will be displayed unless control mode has been changed. This is an alternate way of calling a horse, but will not summon the horse like the horn does. The only follower I have seen who doesnt play well with is Inigo. Includes all existing game saddles and bareback option. Maximum compatibility. This feature works by scanning the nearby area for a target. Fixed a bug with mounted herb gathering not working if default bound key has been changed. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. New feature that disables game's horse tracking to prevent horse from being moved on fast travel (requires SKSE). For each category you can set to auto loot directly to player's inventory or auto stash to horse inventory. Jul 27, 2017 @ 1:55pm Completing a Quest for the mod "Convenient Horses"--Need to Know How to Speak to Someone Whilst on Horseback Dear All: This is Indy. Start a new game with a new character and try to replicate the problem. Why not download the update and say hello? Horse armors will not apply unless horse is default race. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. I had to go this route or I would have to make and maintain numExpansions different versions of CH to support all possible combinations which is overkill and I could barely keep two different versions up to date with the mod of this complexity. When you do so, they will sit behind you when you mount up. Fade speed will now take only 1 second instead of old 4 seconds because since the recent changes it takes much less time to mount the horse after blowing the horn. Halgari joins Nexus Mods to help shape the future of Vortex. Invulnerable mode is replaced with Protection mode which can be set to either essential or invulnerable. Horse unarmed damage gain from the Strength attribute increased from 2 to 5 per level. I decided to put UFO under both inigo and hoth files and . Added support for Arvak and other summoned horses. It will instantly reload follower 3D which fixes the common animation behavior problems.