Spawn Mode: If survivors should spawn at the Florid Postern or at a random location. Surf 'n' Turf, Seafood Gumbo, and California Roll are now displayed in the Portable Seasoning Station. Chat auto completion text will now display on top of the chat. Celestial Starboard, Rocket, Frost armorBoulderRolling CactusFrost Bite, Smooth Marble BlockDirt Block, Ash Block, Frozen Slime Block, OnCampfire. Less rubberbanding when running as Wonkey. Player buff/debuff maximum increased from 22 to 44. Merms will no longer tolerate their non-Wurt leader murdering fish. Related fix to the above, the game will now spawn more faelings at once from critters dropped into Shimmer, as they will no longer interfere with natural spawns, Fixed Hand of Creation having a lower rarity than Architect Gizmo Pack, Fixed several world name generator words that used an inconsistent apostrophe, Revised a number of tooltips relating to Ammo and Mana Consumption to be more consistent. The profanity filtering can also be configured with various options in your Steam Community Content Preferences. Fixed some inconsistencies with mowed grass and biome spread. Added shoes to Wilsons Mad Scientist outfit. Now increases the firing rate of Hornet Summons by about 30%, Increases the damage of Wasp Gun by from 31 to 36, and increases the defense penetration of wasps from 10 to 15. Fixed animation bug when using Step Dance emote while mounted. Fixed Sorcerer's Staff Profile Icon collection info. Fixed mod recipes from not showing up in the crafting menu. Frozen Banana Daiquiri can no longer be made with meat or fish and adjusted the priority to remove the random chance of getting a Banana Shake. Wortox Map Soul Hops indicators have been adjusted to be more clear on their use. Resurrection health penalties are now saved correctly. Fixed bug where Thulecite Clubs never spawned any Shadow Tentacles. Fixed Polly Rogers trying to give items to things that are not players. Beam now has a half second "charge up" beam effect, giving players a chance to react and avoid the incoming beam of damage. Tombstones now display with Dangersense Potion, Dungeon Guardian and Old Man will also be unlocked if you have Skeletron unlocked now, in addition to the previously existing methods to ensure you could unlock them. Return of Them: Forgotten Knowledge and Hallowed Nights Available Now! This allows the website owner to make parts of the website inaccessible, based on the user's log-in status. Deerclops spawning cleaned up, should only attack in winter and when there is snow on the ground. Also applied to Slimer and several other form changing enemies. Check the fuse.If the battery is supplying juice and your connections are solid with the starter and starter relay, you may have a blown fuse.The fuse panel is located right under the hood of the tractor.Rareelectrical NEW ALTERNATOR You might just find yourself in a nightmare. Added < and > characters to chat input. The Above-Average Tree Trunk grows some Mossy Vines now. Now generates a shockwave at the end of the spear, which increases its effective range. Fixed Astral Detectors digging up the same item multiple times. There can only be one active BERNIE! Fixed the missing texture on the Loyal Rusted Scythe skin. Fixed some performance issues caused by Farms. PIXEL SHADER: 5.0. Added some Malbatross and Crab King loot to Klaus Loot Stash. This should also resolve issues around holding F to attack, delays between attacks, and some crashes. Grim Galette no longer swaps Wandas age and sanity. Hungries no longer gain a 3rd stat bonus after 25% Wall of Flesh health. From reading the responses to the announcement beta post, weve noticed that a number of people are feeling scared of the new crafting menu. If an enemy hits you during this buff, you will gain a very brief immunity to damage. Fixed the aimless Pirate Boats added from the last hotfix. At higher Summon counts, the damage dealt by Deadly Spheres should be significantly higher. They now occur before tasks are enqueued. Previously, they were completely immune to the. Now charges its punches with a visual effect for half a second before firing them. Short duration foods might have a higher tier, while long duration foods might have a lower tier. If you click and hold the mouse button, they will swing around rapidly, doing low knockback and hitting rapidly in a small circle around you. Fixed Merms having their equipment disappearing when going back to their homes. Exclusive to the "An Eye for an Eye" update, these skins are definitely out of this world. In large worlds, the layers containing mostly weaker ores are very large and it's difficult to find a lot of other tier ores without going much deeper. Hopefully a number of items have been crossed off your wish list. Note: There were too many "full piercing" weapons at this tier, and not enough high single target damage weapons. Fixed an unusual exploit allowing you to force-teleport other players. Fixed friendly shadow tentacles not spawning on boats. Fixed other stability bugs related to accepting invitations while in suspend mode. Dedicated Servers no longer load ping_cache. (This was not put into effect until 1.4.2.2). This is partly to account for having a higher wave cap, though drops are still slightly less common than before. They are now much more common. Fixed an issue where holding certain items inhibited the use of some hotkeys when it shouldn't have. Fixed a rare crash when shutting down the game. Added the Seed Pack-It to help organize all your seeds. Localization should now be updated to fully include 1.4.1 content. Fixed some skin art from showing on arms when it should not. It's a Moonlord: Terraria 1.3 Launches on PS4, XB1 Submitted, Meet The Team: Pipeworks Lead Engineer Eric Hope. Fixed Merm King bonus to loyalty time not being applied. We also have a new special thing we have never done before that we're pretty excited about for October that is super secret. Fixed Walters Lunar Scout Boots missing its boot cuffs. Each individual bouncing cat has its own damage timer, so they will never conflict with each other. Added missing strings for burnt Bookcases. Additionally, this swing radius will spin around a second time in the direction of the player's aim, increasing the range of the weapon's forward reach to short-to-medium range. Should be much improved in actual use, but needs stat reductions to offset this change. Fixed Webber and Wes Hallowed Nights portrait backdrops. Your teams score will now be based on the quality of your offerings over time, rather than an overall total. Vita - The 2.25 version of the publishing tools is now used instead of using version 2.21. Improved controller combat targeting with ranged weapons, Improved controller targeting for catching projectiles (e.g. Can be expanded to include other mechanics upon feedback. For more information on streaming drops and how to get them, check out our support topic here. Blindfold can now be visibly seen when wearing hats/helmets which show the face, Wearing Diving Helmet-series accessories set to visible will override your helmet, allowing them to be seen instead of your helmet. Fixed missing minimap icon for Monkeytails. For more info about this, see Compiling Shaders . Fixed an issue with getting stuck as Wonkey with no more cursed items. Fixed an exploit where dying to Chaos State while holding a Rod of Discord in the cursor on a Hardcore character would cause the next character used to inherit said Rod of Discord. Our friends at Sparkypants bring us Mind Over Magic. The Mods Tab should perform better due to using the faster API for getting mod info. 2. Fixed Traps and Bird Traps not being unusable after being sprung. Added Don't Starve inspired seed, The Constant. Fixed a rare crash while raising an Anchor. A closed Void Bag will no longer pick up overflow items, and functions more like a Money Trough. Fixed a crash that would occur for the host when the . Im moving to Vue3 and Vite and Im getting some trouble with the build version, where some images are missing. Fixed a crash related to the Cookie Cutter. Fixed an issue allowing multiple players to begin a Stage performance at the same time. Don't Starve Inspired Shaders and Lighting. Dedicated servers no longer generate an unjoinable world when authentication fails. Fixed a crash when editing or deleting presets in the linked preset mode. Fixed bug on clients where broken Fences did not clear pathfinding. Fixed a bug where players were unable to add the maximum number of split-screen players into a multiplayer session. The wardrobe defaults to the clothes on your character, rather than those from your profile. Added c_regenerateworld() debug command for generating a new world in the active slot. A brand new Klei Created map, Roccos Arcade is a hotbed of hopping set in a retro-arcade pizza place. Added the celebrationmk10 secret world seed. Added OSX client support for Twitch Plays Together mod. It also means that if you forget to equip it when using a potion, you can still equip it after to reduce the remaining cooldown. Fixed all Vargs (Vargs, Varglets, Clay Vargs, and Gingerbread Vargs) attack range. The Clout Snout item is no longer burnable. Player skeletons will now decay after 10 days, Added profiler improvements to better analyze server degradation, We now log more information to analyze startup crashes that some users experience. Bats now move roughly 30% faster when tracking a target (though they remain normal speed when not tracking), Knockback increased from 0 to 1.5, allowing access to better modifiers, Projectiles that are not currently tracking a target linger roughly 50% longer before disappearing, Projectiles will have their duration reset to full upon beginning to track a target, Projectile speed/distance increased from 11 to 15, The bubbles now last twice as long before popping, meaning that more bubbles reach their full range, and they linger longer before disappearing, Mana cost increased from 4 to 5, allowing access to better modifiers, Duration of projectiles reduced from 3 seconds to 2.5 seconds, Purchase value reduced from 15 Gold to 10 Gold, Jungle's Fury (Snapthorn's Whip Speed buff) has been reduced from 20% to 12%, Stinger crafting cost increased from 12 to 15, and Jungle Spore crafting cost increased from 3 to 12, Snowflake damage increased from 10 to 15, and now moves 50% faster, Durendal's Blessing (Durendal's Whip Speed buff) has been reduced from 35% to 25%, Minion critical bonus increased from 5 to 12. Collects data about the user's visit to the site, such as the number of returning visits and which pages are read. Deerclops isnt the only big bad lurking out there, now. However, Larvae were not part of that cap, and so could spawn and evolve up into Hornets/Queens normally, eventually creating overwhelming numbers. Fixed various crashes with the Royal Tapestry. The highlight color varies between versions. Can now shoot up to 6 Discs at once instead of 5. The Misc option in the duplication menu should more properly encompass items that do not fall under any other category, Made minor updates to Boss Mask item sprites to match the mask sprites, Sprite update for Orange/Amber Phasesaber, Torch God now plays an Otherworldly track when that setting is toggled, Loading Tips now appear when connecting to a server, Thunder volume is now adjusted with the Ambient SFX settings rather than regular Sound settings (edited), Plantero's Sombrero has made its triumphant return, Spectre Goggles no longer override helmets entirely, as they are not full head accessories and were not meant to do so. Shields which are set to not be visible can still be dyed, and will show that dye when actively used (such as Shield of Cthulhu dash or Brand of the Inferno Block). Fixed a netbook mode issue when a server has a modified tick rate. To start your Splitscreen adventure, you will need a second paired set of controls and each player will need their own user account on the Switch. Fixed a bug causing all sketches to turn into pawn sketches. Share your videos with friends, family, and the world. Fixed bug where Splumonkies could try to pick up heavy items or unique items like Star-sky. The full array of standard boss related items from Deerclops. This allows the website to obtain data on visitor behaviour for statistical purposes. The rate that might be gained from working out at the Mighty Gym and while lifting dumbbells has also been dramatically improved. Fixed bug causing invisible floating hats when using the Clean Sweeper. Deleted the function PlayerHud:IsCraftingAllowingGameplay(). Fixed controller bugs in the Curio Cabinet and Lobby screens. Default NPC Smoothing range is reduced from 1000 to 300. Now makes a more distinct sound when spawning, giving the player notice that it is present, Vortexian Portals make a more pronounced sound when firing, again, to give audio feedback about the threat, Improved its air mobility, to better keep up with the player, One of its projectiles is always accurate, Added a visual effect just prior to firing to give advanced warning to the player. Reverted the Cookbook crafting ingredients changes. Fixed bug where Earthquake frequency customization had the opposite effect. And remember to backup your save files first. Fixed infinitely loading worlds that were caused by to the previous Battle Helm crash. Fixed a user interface bug where the first bubble of the air meter never diminished. Fixed bug where Wortox did not properly collect Souls while frozen. PB4 has been pulled from the servers. Beefalo no longer run away when dismounting them. Reverted the recent changes around mounting and waking up Beefalo. Wortox will gain a small amount of sanity for being healed by a soul. Improved the resolution of the science machine art. Slight tweak to the order of operations in Level:GetTasksForLevel with regard to LevelPreInit and LevelPreInitAny functions. Walters Slingshot will now benefit from buffs, such as Volt Goat Chaud-Froid. (This does not apply to Admin kicks, since the Admin can already choose to use timed or permanent bans instead.). We put together this bonus update with some extra stuff that didn't quite make it during A New Reign updates. For this initial pass, that includes carrots, flowers, trees, and rabbit holes. This is to support worlds that took part in Hallowed Nights in 2018. There will be some tweaks to the might loss mechanic when taking damage and the transition animations during combat. Fixed some sleeping/fishing related issues by preventing you from doing both at the same time. Includes other miscellaneous gameplay crashes. Fixed an issue causing WX-78 to lose extra charge when frozen by Klaus's blue No-Eyed Deer. Beware, its contagious! Fixed a reverse gravity issue where Blizzard Staff-style weapons would converge in the opposite direction of where you aimed. Flails now have entirely new behavior, and a few different functionality modes. Fixed an issue where players would get stuck in an animation when chopping down trees with the mouse button held. Lunar Armor sets no longer lose some of their visual brightness when only wearing one piece. Fixed an issue that caused Wendys arm clothing to revert. Birds of the World and The End is Nigh! Fixed a bug where the currently selected crafting menu filter would change when approaching or leaving a research station (eg: Science Machine). Fixed a number of issues in the chat screen. Save the map data for worlds you join in multiplayer games (Previously, map data would be reset for Clients whenever they rejoined a world hosted by another player), Allow password protected multiplayer games, Allow specifying the deadzone & cursor speed for the right and left sticks, Allow specifying whether the tile grid is visible using the precision cursor, Fixed issue with paint displaying incorrectly (the Transparent Blocks bug), Grand Design now works correctly in multiplayer, Water waves now render correctly for all split-screen players, Miscellaneous multiplayer and performance improvements (there is a lot here, which should hopefully help iron out some of the performance issues, particularly in multiplayer sessions and with the Old One's Army event). As a follow-up change to the above, the Mermaid and Fish Costume have been moved to be before Accessories in priority order since Accessories will be more common. WebDefault glass material. The game is paused! Fixed a bug causing birchnut trees to update when they shouldnt, The worlddeciduoustreeupdater component is now deprecated. Wonkey idle animations no longer generate errors in logs. Fixed a bug where the broken ground caused by the Eye of Terror would remain in the world forever. Announcements will now show up in the chat queue instead of at the top of the screen. Fixed animation bug when players fall asleep. Ridden Beefalos costumes work properly if their main build changes now. Our survivors have been greeted by the enigmatic Corvus Goodfeather, who needs a bit of help preparing the festivities for his crow compatriots. Fixed some Merm speech if they eat food off the ground. Town NPCs will try to avoid falling into cliffs away from their home area. In this satirical adventure a metrics-obsessed AI will monitor, profile, and entertain you as you progress through over a hundred genre-bending puzzles.. Added unique strings for players inspecting players who have recently lit a structure on fire. Lucy will talk on the stage even if equipped. Fixed Wormwoods Moonbound head blooming leaf particles to match the skin colours. AVAILABLE ON THE DON'T STARVE TOGETHER STEAM POINTS SHOP We also have some new skins and a new short, new streaming drops, and the return of Winters Feast! Fixed UI bugs where some buttons could slowly drift out of position when dragging the mouse cursor off of them. Reduced the cost of crafting Moon Rock Walls. Mods can now use AddModRPCHandler and SendModRPCToServer for client-to-server communication. The cookie is also used to ensure relevance of the video-advertisement to the specific user. Increased resolution of staff items when not equipped. Fixed bug where Werepigs sometimes fail to transform back to normal Pigmen. Try tapping Loot All instead of dragging the highlight all the way over there. Announcements and Skin Announcements will now show up in the chat queue instead of at the top of the screen. And of course, who could forget that you will now be able to pick up your very own Companion Cube from the Traveling Merchant! The Chorusbox Circuit's sanity regeneration effect has been increased. Greatly improved the performance on worlds with lots of boats(depending on the number of boats, as much as a 50% improvement in total performance). Please give the new menu a chance, consider the above information and let us know if you have any feedback or suggestions over on the official forums. Warlys spices), Modders: Please use the Debuff functions within entityscript.lua to apply and manage buffs and debuffs, Reduced the ingredients for crafting the Premier Gardeneer Hat. If a direct connection can't be established to a server, the game can use NAT Traversal. Fixed a few other crashes that occurred from different actions surrounding console invitations. Fixed Ocean Trawler animations for when it simulates catching fish. Controller support is still being worked on. Fixed new Hallowed clothing not matching the survivor filter. Killing creatures by feeding them harmful food is now considered Murder! Buffing Lunatic Cultist so it needs the Moon/Fishron drops, Making truffle worms less rare or letting you breed two of them once you have truffle worm cages, Add a number showing the amount of hp a boss has inside the health bar, The new health bar is great but the only way to see the exact number of health a boss has left is to hover over it with the cursor which is somewhat hard to do with faster moving bosses, Add numbers above hp and mana when using the new health bar styles. Drop rate of Enchanted Swords from Gold Crates increased from 1 in 50 to 30. Fixed incorrect death announcements when a player died as Wonkey. Placed 'Crimson Axe Banner' graphics are now correct. Fixed a rare crash while using an Anchor. Added a substantial number of new mapscreen backgrounds. However, there is a bug in this build that prevents crafting skins with the controller, there is already a fix ready for the next hotfix. Added Pantomimed Oar and Driftwood Oar skins. While we have a few examples of things happening like that, I don't generally prefer it. Fixed bugs with Feather Hat behaviour when used by multiple players. Willows master fueler perk works with the Deck Illuminator now. Increased the chance of getting the Desert Goggles Blueprint in the oasis lake, Removed Fashion Goggles Blueprint from the oasis lakes Crumpled Packages and now requires an, Removed Potted Succulent Blueprint from the oasis lakes Crumpled Packages. In an attempt to align Desktop content and Console content (with the potential for future cross-platform play), all exclusive Console content was be changed. Temporarily disabled mod config option hover text as it was currently breaking mod configurations from being changed. Fixed a rare caves world generation crash. Players will now speak with their acting animations at all times when standing on a Stage. Fixed crash when reconnecting to some servers with mods that include sound files. Added a config.json setting called "DisableIntenseVisualEffects" that you can use to disable flashing during thunderstorms. Added a new magical item, the Moon Callers Staff, which must be obtained through world events rather than crafting. Crabby Hermits shop works at high friendship now. It is now constructed with Royal Jelly instead of Jellybeans. Glommer can now be attacked with Ctrl+F if you haven't yet picked the flower. Fixed another retrofitting crash that would occur if you lacked space to retrofit astral markers. Growth Formula Starter and Composting Bin now require an Alchemy Engine to prototype. Updated the transition art for enriched Knobby trees. Mod downloading now filters out more file types that arent needed by the mod. Fixed a crash when unloading mods with custom world setting groups. Hot Lava: Say hello to two new characters: T. Rex and Venomess - two rocking reptilian members of Mutant Mayhem! Currently-owned weapons in players' inventories are automatically replaced with similar gear at the Chlorophyte tier. Farms in existing worlds will continue to work as normal. Fixed Blocky Ruins damage calculations and redirection to mount. Fixed crash when disabling mods that was caused by frontend assets not being reloaded. Forest world gen is now guaranteed to add the Pig King. Fixed crash sometimes on mods tabs that occurred when cleaning mods. Fixed bug where Spider Queen can sometimes spawn on invalid ground. Meep! So, there's that. We now expect this to be out today or tomorrow. Meteor impact no longer destroys Backpacks. Enjoy. Fixed a bug causing Salamanders to have the wrong hurtbox size. Fixed a bug where double clicking (or when using a controller) an item in the crafting menus grid would reset the current skin. A better test would be to check if PlayerController:IsEnabled() returns true and if it returns false that the second return value is true. Vita - Shop now works correctly with touchscreen. Added Desert Goggles, a must have when walking into a Sandstorm. If they could collaborate with any other game franchise, what game would it be? Fixed typo in Warly's quote for Leafy Meatloaf. Accessories which draw on the head have also been split into several subgroups, which will allow several of them to be worn simultaneously. Maxwell now uses 2.5x the sanity to read Wickerbottoms books. If the vote passes the player is kicked from the server. Players that own the Emergency Exit skin will have it removed from their inventory, and replaced with 1,350 Spools. Until then, if you feel tech savvy, you can follow the instructions below to restore your worlds. 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